새로운 스냅샷과 런쳐는 런쳐 실행 시 자동으로 업데이트되므로, 매 스냅샷이 나올 때마다 다시 다운로드할 필요는 없습니다.
Additions
■Mobs
■Rabbits
■Have 8 skins including: Black, White, Brown, Gold, Black & White, Salt & Pepper, Toast, and the Killer Rabbit of Caerbannog
■Naming a Rabbit Spawn egg or Name Tag "Toast" will give Rabbits a special skin as a memorial to user xyzen420's girlfriend's rabbit Toast
■The Killer Rabbit of Caerbannog
■1/1000 chance of spawning, it is hostile and deals 5 points of damage in easy, 8 points of damage in normal difficulty and 12 points of damage in hard
■A reference to the movie Monty Python and the Holy Grail
■It is perfectly white except for its mouth, which has a blood red outline
■It can be directly spawned in with the command /summon Rabbit ~ ~ ~ {RabbitType:99}
■Rabbits can be tamed/bred using carrots, golden carrots or dandelions
■Rabbits cannot be bred unless tamed
■Rabbits will be scared of the player and run away from it when untamed, similarly to ocelots
■Items
■Rabbit Spawn Egg
■Spawns rabbits
■Brown coloured
■Rabbit Hide
■Can be put in a 2 x 2 arrangement to receive 1 leather
■Drops from rabbits
■Raw Rabbit
■Restores 3 points of hunger
■Can be cooked to make Cooked Rabbit
■Drops from rabbits
■Cooked Rabbit
■Restores 5 points of hunger
■Rabbit's Foot
■Used to brew Potion of Leaping
■Drops from rabbits
■Raw Mutton
■Restores 2 points of hunger
■Drops from Sheep
■Can be cooked to make Cooked Mutton,
■Cooked Mutton
■Restores 6 points of hunger
■Rabbit Stew
■Restores 10 points of hunger
■This makes it the best food in the game other than golden apples
■New {CommandStats:} tag for command blocks and signs
■Allows a command block or sign to increase a certain score in the scoreboard when it runs successfully
■The command will increase the score based on the number of items/blocks/entities/successes
■For example, a command block with this tag running a command which affects items (e.g. /give) will cause it to update the score based on the number of items given
■This includes all possible states of redstone wire, fire, tripwire, stairs, etc.
■Arrangement of blocks is very different and a lot smaller, every block state only generates once
■F3 Debug screen
■Now shows variant states after the item (ex. minecraft:cauldron[level=1])
■Particles
■Changed the particle effect when landing on a block, looks a lot more scattered
■Block models
■Replaced block state names with the actual block state data, separated by commas.
Fixes
From released versions before 1.8
■MC-15202 – Player can be pushed around by mobs while on horseback
■MC-16387 – Nether Fortresses are ignoring "Generate Structure" setting at world creation
■MC-26987 – Horse tries to breed with another horse that is not yet in Love mode
■MC-29558 – Double plants cannot be broken by placing a different block on the block it occupies
■MC-29803 – Statistics doesn't resize / Buttons missing after resize
■MC-30002 – Falling / Landing particles / particles applied to the player centered on the block rather than the player
■MC-36489 – Mooshrooms lose their name (from name tag) when sheared
■MC-37416 – when the disk is put in jukebox the name does not appear
From the 1.8 snapshots
■MC-59146 – Dirt in achievement background has podzol texture
Trivia
■The Killer Rabbit of Caerbannog does not start with that name, but if you try to rename it, it will get the name, no matter what you try to rename it to.