■Enchantment levels are slightly exponential again
■It now takes 825 experience to reach level 30.
■The first 16 levels are linear, while level 17+ require more points per level to the maximum level of 30 (although one can still have more than 30 XP levels to spend).
■Added End Portal Frame to creative inventory.
■Tripwire adjusted
■Tripwire is now activated by most entities, including arrows (but not an eye of ender or a Bottle o' Enchanting).
■The max distance has been increased to 40 blocks.
■Boats adjusted
■Boats can accelerate to faster than previous speeds.
■Boats are now easier to control.
■Wooden pressure plates detect arrows.
■A lot of smaller changes and fixes.
■Texture Packs that are in folders and not in a zip file are recognized as a texture pack.
■Texture Pack image is displayed for folder-based texture packs.
■The player can now see the cracking effect on blocks when other players mine blocks in multiplayer.
■Stairs now have the correct hitbox.
Removed Debug Features:
■Pressing F no longer reloads chunks
Bug Fixes
■Fixed a bug when pistons pushed a wire.
■Villagers procreate again.
■Weather transitions are back.
■Slime and Magma Cube jumping animations have been fixed.
■Armor and Tool enchantments now show to other players on multiplayer.
■Players are now able to skip the End credits again.
■Pumpkins now face the correct direction on the player's head.
Notable Bugs
■In some cases when writing on a sign and clicking done the text is deleted.
■Repairing items using creative mode in the inventory crafting grid will duplicate the item.
■Frequent null pointer exceptions in survival mode