■Added Swamp Hut structures, for Witches to spawn in
■Added superflat preset "Redstone Ready" with a 52 layers of sandstone, 3 layers of stone, and 1 layer of bedrock
■Flatworld configuration now allows you to generate trees, strongholds etc
■Now pumpkins, tall grass, flowers, trees, mineshafts, dungeons, strongholds, lakes, desert wells, ravines and ores will spawn on superflat maps
■Custom Item naming NBT tags (intended for custom map makers)
■Using the NBT, it is possible to add custom names to items, as well as a lore list for that item
■Better inventory management
■The pick block action now works on blocks that are represented as items in the inventory. (Eg: Repeaters, redstone dust, tripwire)
■Pressing the 1-9 hotkeys while hovering over an item will put that item into the inventory bar.
■In creative mode, you can now shift-click items from the hotbar to the survival inventory screen
■The left-click action will no longer open doors, pull levers, push buttons or open trapdoors. Use the right mouse button!
■Firespread has been slightly nerfed again to prevent infinitely spreading fires
■Beacon Texture altered, as well as the beam.
■Eye of Ender can now be used in superflat worlds. (only if stronghold generation is enabled)
■Slimes now spawn in Swamp biomes at low light level.
Bug Fixes
■Fixed the wither's starting explosion not being disabled by the mobGriefing gamerule
■Fixed a few crash bugs related to world generation, map item expansion, and other things.
■Reverted previous lighting changes, which corrected such bugs as:
■The Nether being extremely CPU intensive.
■Map generation taking extremely long.
■Fixed mob AI considering cobblestone walls as blocks of normal height.
■Fixed a few texture oddities with the witch.
■Fixed entities in water producing glitchy water sound.
■Gaining multiple levels at a time will no longer play the leveling up sound over itself as many times as leveled.
■Fixed the "A 64 bit Java installation is recommended for 'Far' render distance (you have 32 bit)" message being covered by the bottom 2 buttons.
■Fixed pets teleporting around randomly
■Fixed being unable to place paintings larger than 1x2 and them popping off if they have been placed before
■Fixed destroying blocks under you with Efficiency-enchanted gear
■Fixed potion spawners crashing the game
Notable Bugs
■Punching several blocks at a time will cause random blocks hit to drop as items, even if the player has not done enough damage to break the block. Note: This does not work on bedrock.