■Multiplayer no longer says "Go camping with your buddies, eh?"
■Added upside-down stairs.
■Many changes to the world and lighting system
■Lava ponds and flat stone areas generate on the surface more frequently.
■Fixed the End and caverns generation.
■Redstone torches and torches can be placed on the top of glass
■Added camera controls (These were accidentally added. Jeb noted them as "deadmau5 camera" controls and will likely be removed again in an upcoming snapshot.)
■Pressing F6 causes the player to get "stuck" to the camera until F6 is pressed again. This allows players to appear to phase into blocks.
■Pressing F9 causes the camera to freeze in its position, allowing to see the player model rotating in third person view.
■Scrolling the mouse wheel (which also scrolls the inventory) rotates the forward, left, right, and back directions
■Pressing Y, H, U, O, I, K, J, L, N and M change the camera positioning in a variety of ways, While pressing two functionally connected keys at the same time (example: Y + H) will revert that view back to normal (but U + O doesn't work).
Notable Bugs
■Big Trees, Birches and Pines spawn only very rarely (a rare example can be found in seed "12w08a", a pine will appear at x and z coordinates 300).
■Giant Mushrooms do not spawn in Mushroom biomes.
■Spawning zombies that are spawned on half-Steps will not burn in daylight until they step on a block
■Camera controls aren't bindable and trigger when you have one of your keybinds set on theirs.
■Blacksmiths in villages are much more rare
■When you enter the portal placed above clouds level and you go back to The Overworlds you find yourself at a different place at 64th y level.
■Lighting is very buggy from the changes, and skylight does not work above the old 128 block limit without blocks, causing cave ambience to play and blocks held in a player's hand to turn dark.
■Torches cannot be placed on the side of glass, only on top.
■Redstone torches burn out too quickly in multiplayer. (making redstone circles unusable)